It was a few days ago that I was online chatting with Reclaimer about the new Alien: Covenant movie. While our minds where travelling through space, we decided that we owe a specific kind of games a thorough review.
I am kicking this off with Dead Space 2- an amazing game, which up to this day has some of its darkest moments carved deep inside my mind. I remember that night as if it was yesterday. My friend Thomas dropped by and handed over the disc, we popped a few beers and dimmed the lights. We were ready for a horror story like no other.
It is hard to imagine what is happening inside Isaac’s mind. During the first Dead Space he urged his girlfriend to work on the USG Ishimura and that eventually was the reason for her death. Isaac is a broken man. He is losing his mind in Dead Space 2. The guilt is tearing his very sanity apart. That’s heavy stuff and it makes for a really engaging story. Isaac doesn’t let anyone else in on the fact that he’s coming unglued, so as a player I get to see who he really is. Isaac’s internal conversations and hallucinations are among my favorite parts of this game.
So you wake up as a shattered Isaac on a space station, you only have a plasma cutter and you wear an engineering suit. You have to fight for your life and ultimately find that fracking Marker (which is an alien religious relic that is the cause of all this madness).
My favorite part in Dead Space 2 is the combat. It’s more satisfying than it was in the first game. You can stomp crates in a jiff and melee attack bodies for loot, grabbing things with your telekinesis is responsive, and mixing all of this together with the different weapons in the game is a blast. Slowing down a Necromorph, blowing off its arm, and using the severed limb to impale the foe on a wall is a thing of beauty that doesn’t get old. Modifying your weapons to suit your needs or improvising in order to create the ultimate intergalactic ramrod of all times that melts, impales or mutilates Necromorph like no other.
Dead Space 2 is pretty much the best haunted house attraction ever. Visceral stripped out the stuff that slowed down the original game (backtracking, getting disoriented, etc.) and ended up with a fast-paced game that’s suspenseful and scary at the same time. You’re funneled down these halls and corridors on your way from Point A to Point B, and ghouls pop out for you to blast. The package is so well done here that I can’t knock Dead Space 2 for taking me on a very specific ride that’s marked by awesome moments, environments that range from a cheery schoolhouse to pitch black rooms, and sound that’s so well done that my mind is in a civil war where half hemisphere wants to continue and the other half is paralyzed in terror. Toss in some new disturbing enemies and surprises I won’t ruin for you and you have a game that can feel like “the same old thing” at times but becomes much more than that as a whole.
The supplies are minimal, the enemies are as tough as coffin nails and the environment alongside the ambient music of that game, make it one of the most best games I have ever played.
Yes or No?
Definitely a yes. Possibly the best game I have ever played, more of a horror game that an action game. I can’t help to imagine how good this game would be if it would have been made last year with current graphics but even as it is Dead Space 2 is brilliant and should capture your attention. If you get a chance to play it, don’t miss it. I guarantee you will love it. Well worth your money.